加载obj 模型-源代码示例 运行 重置

                                        <!DOCTYPE html>

<html>
<head>
    <meta charset='UTF-8' />
    <meta name='viewport' content='initial-scale=1,maximum-scale=1,user-scalable=no'/>
    <link href='http://bigemap.com:9000/bigemap-gl.js/v1.1.0/Widgets/widgets.css' rel='stylesheet'/>
    <script src='http://bigemap.com:9000/bigemap-gl.js/v1.1.0/bigemap-gl.js'></script>
    <style>
        body { margin: 0; padding: 0; }
        #container { position: absolute; top: 0; bottom: 0; width: 100%; }
        .bmgl-widget-credits{display:none}
    </style>
    <title>part_test</title>
</head>
<body>
    <div id='container'></div>
    
    <script>
        bmgl.Config.HTTP_URL = 'http://bigemap.com:9000';
    var viewer = new bmgl.Viewer('container', {terrainId: 'bigemap.9af15d8e'});
    viewer.camera.setView({
        destination: bmgl.Cartesian3.fromDegrees(103.11275886321059,31.25777280451164,6000),
        orientation: {"heading": 5.462412729374679, "roll": 6.280834231188946, "pitch": -0.3856971665320348}
    });
    viewer.scene.globe.depthTestAgainstTerrain = true;
    viewer.entities.add({
        position:bmgl.Cartesian3.fromDegrees(103.1060043615548,31.26417789512378,5540),
        //设置角度,示例中没有旋转,所有全部设置的0。
        orientation:bmgl.Transforms.headingPitchRollQuaternion(bmgl.Cartesian3.fromDegrees(103.1060043615548,31.26417789512378),new bmgl.HeadingPitchRoll(0, bmgl.Math.toRadians(0), 0)),
        model:{
            //heightReference:bmgl.HeightReference.CLAMP_TO_GROUND,
            uri:'/bmgl/glb/satellite.glb',
            maximumScale:0.1,
        }
    });
    </script>
</body>
</html>                                                                                                                                                                                                                                                                
源码